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1. ImproMedia
§a. Mission statement ImproMedia
§b. De site in het Nederlands
1.1. Effects
§a. Soundscape & Special Effects
§b. Tools for soundscape and sound effects: <i>ImproMedia</i>
§c. The <i>Soundscape</i>: Ambiance and mood
§d. Wallas and the sound of people
§e. Spot Effects
1.2. Musical
§a. Muzikaal.1
§b. Song accompaniment
§c. Music building the ambiance or soundscape
§d. Would it be possible to use recorded music for improvised songs?
1.3. Image Beaming
§a. Projection of visuals
§b. Score Keeping
§c. Scorebord IIF2000
§d. Div. scoreborden
§e. Games
§f. Ganzenbord2
2. Background Info
§a. Sources of inspiration
§b. Robert L. Mott - Sound Effects: Radio, Tv, and Film
§c. Piet Ekel - 'n Luisterrijk Verleden
§d. Chris Middleton - Digitale Audio
§e. O'Reilly - Learing Carbon
§f. Aaron Hillegass - Cocoa Programming for Mac OS X
3. Live Percussion
§a. Live Percussion
§b. Live Percussie.1
§c. Live Percussie.2
3.1. Rhythms
§a. More about rhythms and percussion
3.2. Conga Stands
§a. Conga Stands.1
§b. Conga Stands.3
§c. Conga Stands.4
§d. Compliatie Draaiwerk
§e. Conga Stands.2
§f. Compliatie Mounting
§g. Conga Stands.5
§h. Conga Stands.6
3.3. Salsaband
§a. Salsaband.1
4. Live SFX Console
§a. Live Special Effects Console
§b. Console
§c. Nice theories... But does it work in practice?
§d. Soundchecking before a show...
4.1. Sounds & Music
§a. The collection of sound and music
§b. Sound Effects
§c. Production and stockmusic
4.2. FoleySFX
§a. FoleySFX
§b. FoleySFX.2
§c. FoleySFX.3
§d. FoleySFX.4
§e. FoleySFX.5
4.3. AcoustFX
§a. AcoustFX - Acoustical effects
§b. Shakers and rainmakers
§c. Rattles and slappers
§d. Horns and bells
§e. Percussive instruments
§f. Music boxes
§g. Whistles
§h. And a lots, lots more...
4.4. Foley OS X/Linux
§a. Foley OS X/Linux
5. LiveScore
§a. LiveScore
§b. LiveScore Profile
§c. The system
§d. Functionality
§e. Technical
§f. The judging process: Screenshots and downloads
§g. Development history and intented use
§h. Procedural statement and disclaimer
§i. Using LiveScore for your competition?
§j. What is needed?
5.1. Input and Reports
§a. Application Screenshots
§b. Documents
§c. In- en Uitvoer.3
6. Technical
§a. How it's done
6.1. Downloads
§a. Downloads
7. Gallery
§a. Some pictures...
8. Contact
§a. More information